Grok Imagine, every day new improvements, and this is still
0.1 Beta 😱😱😱
{
"title": "Monochrome Fractal Breath",
"intent": "single-shot, meditative, surreal photoreal-CGI",
"subject": {
"type": "adult human face",
"pose": "eyes closed, neutral expression, perfectly still",
"framing": "locked to exact centre; head occupies ~35% of height",
"skin": "porcelain, clean microtexture, no makeup, no identity match"
},
"environment": {
"space": "void black",
"set_piece": "recursive cube fractal (Menger-sponge style) built from alternating matte charcoal cubes and mirror-chrome cubes",
"behaviour": "fractal subdivides and recombines in a slow breathing rhythm; all motion smooth and loopable"
},
"look": {
"style": "ultra-realistic CGI / clean ray-traced look",
"surface_detail": "soft-beveled edges to prevent aliasing; no etched seams; no moiré",
"palette": "strict grayscale only (black/charcoal/white); zero colour saturation"
},
"lighting": {
"key": "soft top-down key, large source, gentle falloff",
"fill": "very low, just enough to keep cheeks readable",
"rim": "faint halo rim outlining face from above/back",
"atmosphere": "thin volumetric haze for subtle light shafts; keep minimal to avoid banding"
},
"camera": {
"lens": "virtual 50mm equivalent",
"focus": "locked on face; deep enough DOF that fractal stays readable",
"motion": "gentle push-in with slight FOV ease to simulate dolly-zoom; no cuts"
},
"timeline": [
{ "t": 0.0, "action": "face already centred and still; fractal at neutral size" },
{ "t": 0.0, "action": "begin slow push-in; fractal subtly contracts (inhale visual)" },
{ "t": 2.0, "action": "fractal expands (exhale visual), keeping face size stable in frame" },
{ "t": 4.0, "action": "second inhale visual; maintain temporal smoothness" },
{ "t": 5.6, "action": "prepare seamless loop back to neutral state by 6.0s" }
],
"micro_performance": {
"cheek_pulse": "very subtle 2-frame micro-pulse synced to the inhale/exhale beats; amplitude minimal to avoid facial deformation"
},
"negatives": [
"colour, saturation, hue",
"text, logos, watermarks, HUD/overlays",
"noise, heavy grain, compression artifacts, banding",
"lens dirt, chromatic aberration, glitch, smear",
"cartoon, anime, low-poly",
"aliasing/stairsteps, moiré patterns",
"flicker, temporal shimmer, focus hunting",
"multiple faces, face morphing"
],
"audio": {
"mood": "minimalist ambient; meditative and dark",
"tempo_bpm": 60,
"elements": [
"soft sub-bass bed (no melody), sidechained gently to the breathing rhythm",
"airy high-frequency grains that shimmer on fractal recombine events",
"long-tail room reverb; no percussion; no vocals"
],
"mix_rules": "quiet, wide, no harsh highs; target loudness ≈ -16 LUFS integrated; limiter gently catching peaks"
},
"output": {
"duration_seconds": 6,
"aspect_ratio": "9:16",
"resolution": "1080x1920",
"fps": 24,
"loop_hint": true
}
}